In my app, I want to draw on top of the background image. I have the following xml:
<?xml version="1.0" encoding="utf-8"?>
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="@drawable/bg2"
>
<com.myapp.drawings.DrawingSurface
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:id="@+id/drawingSurface"
/>
<LinearLayout
android:orientation="horizontal"
android:background="@drawable/bg2"
android:layout_width="match_parent"
android:layout_height="match_parent">
<Button
android:layout_height="wrap_content"
android:layout_width="wrap_content"
android:text="OK"
android:onClick="onClick"
android:id="@+id/colorBlueBtn"
/>
<Button
android:layout_height="wrap_content"
android:layout_width="wrap_content"
android:text="Save"
android:onClick="onClick"
android:id="@+id/saveBtn"
/>
</LinearLayout>
</FrameLayout>
No, the problem is, my drawing is not showing when I try to draw on the drawing surface. The background image and buttons were shown. And once I saved it, the image file generated by my app is shown. I think the problem is the Z order of my layout.
Any ideas? Thanks for any help! :)
Items that appear in xml first will be drawn first. So you surface view is beneath you linear layout.