I have a class like
public class CountryVO {
private String countryCode;
private String countryName;
private Drawable countryFlag;
public String getCountryCode() {
return countryCode;
}
public void setCountryCode(String countryCode) {
this.countryCode = countryCode;
}
public String getCountryName() {
return countryName;
}
public void setCountryName(String countryName) {
this.countryName = countryName;
}
public Drawable getCountryFlag() {
return countryFlag;
}
public void setCountryFlag(Drawable countryFlag) {
this.countryFlag = countryFlag;
}
}
and want to store objects of this class in an TypeArray xml of android like
<resources>
<array name="custom_arr">
<item>
<countryName>Albania</countryName>
<countryCode>al</countryCode>
<countryFlag>@drawable/al</countryFlag>
</item>
<item>
<countryName>Algeria</countryName>
<countryCode>dz</countryCode>
<countryFlag>@drawable/dz</countryFlag>
</item>
<item>
<countryName>American Samoa</countryName>
<countryCode>as</countryCode>
<countryFlag>@drawable/as</countryFlag>
</item>
<item>
<countryName>India</countryName>
<countryCode>in</countryCode>
<countryFlag>@drawable/in</countryFlag>
</item>
<item>
<countryName>South Africa</countryName>
<countryCode>sa</countryCode>
<countryFlag>@drawable/sa</countryFlag>
</item>
</array>
</resources>
how i want to access this array in my Activty class like
TypedArray customArr = getResources().obtainTypedArray(R.array.country_arr);
CountryV) vo = new CountryVO();
vo.setCountryName(**value from array come here for first element's countryName attribute**);
vo.setCountryCode(**value from array come here for first element's countryCode attribute**);
vo.setCountryFlag(**value from array come here for first element's countryFlag attribute**);
But i don't to how to achieve this. I tried customArr.getString(0); but it gives me everything as string like Albania al @drawable/al
Please help me to solve this problem.
Thanks a lot in advance,
With best regards, Ishan
When I need custom objects that can be edited outside code i generally use json which is easier to read for both humans and (possibly) machines ;)
You can also have more complex objects than with simple arrays.
Once you create a json file (e.g. countries.json) in the /res/raw
folder like this:
{ "countries" : [
{"country" : "Albania", "countryCode" : "al" },
{"country" : "Algeria", "countryCode" : "dz"},
{"country" : "American Samoa", "countryCode" : "as"},
{"country" : "India", "countryCode" : "in"},
{"country" : "South Africa", "countryCode" : "sa"}
]}
you can load the data like this:
InputStream jsonStream = context.getResources().openRawResource(R.raw.countries);
JSONObject jsonObject = new JSONObject(Strings.convertStreamToString(jsonStream));
JSONArray jsonContries = jsonObject.getJSONArray("countries");
List<CountryVO> countries = new ArrayList<CountryVO>();
for (int i = 0, m = countries.length(); i < m; i++) {
JSONObject jsonCountry = countries.getJSONObject(i);
CountryVO country = new CountryVO();
country.setCountryName(jsonCountry.getString("country"));
String co = jsonCountry.getString("countryCode");
country.setCountryCode(co);
try {
Class<?> drawableClass = com.example.R.drawable.class; // replace package
Field drawableField = drawableClass.getField(co);
int drawableId = (Integer)drawableField.get(null);
Drawable drawable = getResources().getDrawable(drawableId);
country.setCountryFlag(drawable);
} catch (Exception e) {
// report exception
}
countries.add(country);
}
If you don't want to do the parsing manually you can also use gson which helps you to pass the objects and then load the drawables in a lazy fashion... ;)
Edit: Added utility class
public String convertStreamToString(InputStream is) {
Scanner s = new Scanner(is).useDelimiter("\\A");
return s.hasNext() ? s.next() : "";
}
Hope it helps