The default Gallery widget on Android does not recycle views - everytime the view for a new position is called the widget always calls the getView
method of the adapter with convertView
set to null.
As you scroll backwards and forwards this ends up in lots of views being created, which the recycler component that the Gallery stores them in does not seem to recycle them quickly enough leading to an OOM situation.
You can test this easily with a few large-ish images as your gallery items, but just a TextView will cause it in the end. Put a log statement with a counter in the getView
method of your adapter also to see how many new views are created.
Does a third-party widget which behaves like a Gallery but that also implements view recycling exist?
My solution was, in the end, going with @CommonsWare's suggestion to modify the Gallery source code. This is also required copying the following files:
AdapterView
AbsSpinner
but these are pretty simple.
After that I modified code to do the following:
RecycleBin
(AbsSpinner
)
- Place objects in the recycler one after another, rather than according to position
- Retrieve objects from the bottom of the recycler, regardless of the position requested
- The existing implementation assumed that each different position in the adapter resulted in a unique view. The changes above are only good if your Gallery contains only one type of item, if not you'll need to add some sort of key based on item type and the amount of that type required
Gallery
- Used reflection (ugh) to modify the private
mGroupFlags
variable ofViewGroup
to allow child re-ordering - I also set a boolean value indicating whether the field access succeeded which I test before using the component.- Removed all calls to
mRecycler.clear()
- The number of items the gallery has to display changes as it scrolls and the existing implementation would clear the recycler when (a) setSelection was called (b) a motion scroll occurred
With these modifications my counter in my newView
method in my adapter reached... 7.
Here is the code (Placed in the public domain 2013/08/07 under http://en.wikipedia.org/wiki/WTFPL)