Could please somebody explain me (ASCII is really welcome) what the stride
argument stands for in Canvas.drawBitmap()
and in Bitmap.setPixels()/getPixels()
? I understand it's a way to skip elements in the colors array, but how?
Stride is number of bytes used for storing one image row.
Stride can be different from the image width.
Most of the images are 4 byte aligned.
For ex. a 24 bit (RGB) image with width of 50 pixels. The total bytes required will be 150 (3(RGB)*50). As image will be 4 byte aligned, in this case the byte required will become 152.
So you will see stride as 152, width 50 and image alignment as 4 byte.