Android Animate Rotate

oriharel picture oriharel · Dec 5, 2010 · Viewed 74.4k times · Source

I did some digging in Android code, and saw the use of in the indeterminate progress bar. after trying to create my own drawable with this tag:

<animated-rotate xmlns:android="http://schemas.android.com/apk/res/android"
    android:drawable="@drawable/spinner_pia"
    android:pivotX="50%"
    android:pivotY="50%"
    android:framesCount="12"
    android:frameDuration="100" />

I get an error: "No resource identifier found for attribute 'frameDuration' in package 'android'" - which means that frameDuration is a private attribute. Is there a way to use this "animate-rotate" feature?

My task is to replace the system's default indeterminate progress bar. I'd like to do it with as little code as possible (just change few attributes if possible). Using the ProgressBar view, setting:

android:indeterminateOnly="true"
android:indeterminateBehavior="cycle"
android:indeterminateDuration="3500"
android:indeterminateDrawable="@drawable/pia_sivuvator"

and point "@drawable/pia_sivuvator" to that object would've make my task as elegant as they come but I'm stuck on those private attributes.

help?

Answer

Ian G. Clifton picture Ian G. Clifton · Jan 31, 2011

I ran into the exact same issue. You can exclude those parameters (framesCount and frameDuration), and it may work for you. I tried just excluding them and it animated fine, but the width/height I was setting were not being respected, so I ended up creating a simple rotation animation and an ImageView to apply it to. Here's the animation file (res/anim/clockwise_rotation.xml):

<?xml version="1.0" encoding="utf-8"?>
<rotate
  xmlns:android="http://schemas.android.com/apk/res/android"
  android:fromDegrees="0"
  android:interpolator="@android:anim/linear_interpolator"
  android:toDegrees="360"
  android:pivotX="50%"
  android:pivotY="50%"
  android:duration="1000"
  android:startOffset="0"
/>

Then you just inflate your Animation, set repeat count, and start it from the View

Animation rotation = AnimationUtils.loadAnimation(this, R.anim.clockwise_rotation);
rotation.setRepeatCount(Animation.INFINITE);
myView.startAnimation(rotation);