How to decode bitmaps from Asset directory in Android 7?
My App is running well on Android versions up to Marshmallow. With Android 7 it fails to load images from the Asset directory.
My Code:
private Bitmap getImage(String imagename) {
// Log.dd(logger, "AsyncImageLoader: " + ORDNER_IMAGES + imagename);
AssetManager asset = context.getAssets();
InputStream is = null;
try {
is = asset.open(ORDNER_IMAGES + imagename);
} catch (IOException e) {
// Log.de(logger, "image konnte nicht gelesen werden: " + ORDNER_IMAGES + imagename);
return null;
}
// First decode with inJustDecodeBounds=true to check dimensions
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeStream(is, null, options);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, PW, PH);
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
// Lesen des Bitmaps in der optimierten Groesse
return BitmapFactory.decodeStream(is, null, options);
}
As a result (only Android 7) BitmapFactory.decodeStream
is null. It works correctly an older Android APIs.
In debug mode I see the following Message:
09-04 10:10:50.384 6274-6610/myapp D/skia: --- SkAndroidCodec::NewFromStream returned null
Can someone tell me the reason and how to correct the coding?
Edit: Meanwhile i found, that removing of the first BitmapFactory.decodeStream with inJustDecodeBounds=true leads to a successful BitmapFactory.decodeStream afterwards with inJustDecodeBounds=false. Don't know the reason and don't know how to substitute the measurement of bitmap size.
I think we are in the same boat. My team stuck in this problem for a while like you.
It seems be a problem in BitmapFactory.cpp (https://android.googlesource.com/platform/frameworks/base.git/+/master/core/jni/android/graphics/BitmapFactory.cpp) Some code was added in Android 7.0 and made the problem occurred.
// Create the codec.
NinePatchPeeker peeker;
std::unique_ptr<SkAndroidCodec> codec(SkAndroidCodec::NewFromStream(streamDeleter.release(), &peeker));
if (!codec.get()) {
return nullObjectReturn("SkAndroidCodec::NewFromStream returned null");
}
And I found out the BitmapFactory.decodeStream
method didn't create the bitmap after we set inJustDecodeBounds=false
but when I try to create bitmap without bound decoding. It's works! The problem is about BitmapOptions in that InputStream doesn't updated when we called BitmapFactory.decodeStream
again.
So I reset that InputStream before decode again
private Bitmap getBitmapFromAssets(Context context, String fileName, int width, int height) {
AssetManager asset = context.getAssets();
InputStream is;
try {
is = asset.open(fileName);
} catch (IOException e) {
return null;
}
BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeStream(is, null, options);
try {
is.reset();
} catch (IOException e) {
return null;
}
options.inSampleSize = calculateInSampleSize(options, width, height);
options.inJustDecodeBounds = false;
return BitmapFactory.decodeStream(is, null, options);
}
public static int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) {
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int halfHeight = height / 2;
final int halfWidth = width / 2;
while ((halfHeight / inSampleSize) >= reqHeight
&& (halfWidth / inSampleSize) >= reqWidth) {
inSampleSize *= 2;
}
}
return inSampleSize;
}
It's looks like we have to reset InputStream every time before reuse it.