I am creating a rectangle in @Override
method of ReplacementSpan
. How to add RoundCorner
and padding
to it?
Code:
@Override
public void draw(Canvas canvas, CharSequence text, int start, int end, float x, int top, int y, int bottom, Paint paint) {
RectF rect = new RectF(x, top, x + measureText(paint, text, start, end), bottom);
paint.setColor(mBackgroundColor);
canvas.drawRect(rect, paint);
paint.setColor(mForegroundColor);
canvas.drawText(text, start, end, x, y, paint);
}
I am using MeasureText:
private float measureText(Paint paint, CharSequence text, int start, int end) {
return paint.measureText(text, start, end);
}
After some suggestions I made these changes and I can see Rounded
corner on Rectangle
@Override
public void draw(Canvas canvas, CharSequence text, int start, int end, float x, int top, int y, int bottom, Paint paint) {
RectF rect = new RectF(x, top, x + measureText(paint, text, start, end), bottom);
paint.setColor(mBackgroundColor);
canvas.drawRoundRect(rect, 15,15,paint);
paint.setColor(mForegroundColor);
canvas.drawText(text, start, end, x, y, paint);
}
and here is the screenshot:
I am calling draw
method from following code:
int currentIndex = 0;
for (int i = 0; i < words.length - 1; i++) {
s.setSpan(new CustomDrawble(Color.GRAY, Color.WHITE), currentIndex, currentIndex + words[i].length(), Spanned.SPAN_EXCLUSIVE_EXCLUSIVE);
currentIndex += words[i].length() + 1;
}
Canvas has the method drawRoundRect. You will have to provide the RectF
to be drawn, the Paint
, as for drawRect
and two addition paramters, rx
and ry
that represent the x and y radius of your rounded corners. E.g.
canvas.drawRoundRect(rect, 5, 5, paint);
will draw a rect with round corner of 5pixels
Edit2:
disclaimer: use dip instead of pixels
@Override
public void draw(Canvas canvas, CharSequence text, int start, int end, float x, int top, int y, int bottom, Paint paint) {
RectF rect = new RectF(x, top, x + measureText(paint, text, start, end) + 10, bottom);
paint.setColor(mBackgroundColor);
canvas.drawRoundRect(rect, 15,15,paint);
paint.setColor(mForegroundColor);
canvas.drawText(text, start, end, x + 5, y, paint);
}