I have an app, a single activity app with fragments in it.
The usual use case for this app is, that you start it and put the phone away and every now and then, you get back to the phone and insert some data... It's a logging app, you are doing something and insert your results into the app...
I have the problem, that every now and then, my activity get's destroyed and is recreated with an empty bundle... (Most of the time this is not the case, but every now and then this happens...). My app sometimes starts a service, even this service is killed in this case...
This means, that the system has killed my app, does it? How can I avoid this?
I need to keep the user data and the current top fragments... And they are saved to the bundle and everything works as long as their states and the data get saved...
Btw., my activity is always the TOP ACTIVITY, only that the screen turns off often... I just want to keep my activity alive as long as possible until the user leaves it with the back button... Or to save the state reliably
IMPORTANT NOTE
onSaveInstance does not always work (it's not part of the lifecycle and therefore not guaranteed to be called)... it only works most of the time... I need a way to that works always... If android kills my app...
You don't want to block Android from killing your app. What you want is to restore your app's state properly. Then the user will never notice the app has been destroyed and the user still gets the benefit of an app that was destroyed when not in use.
If you really want this use a wakelock. This will drain your users battery so I think twice before implementing this... Info at How do I prevent an Android device from going to sleep programmatically?
To do so check what information is needed in the bundle and persist that information with the onSaveInstanceState(bundle:Bundle)
method so you can reuse it in onCreate(sameBundle:Bundle)
.
More information available from Google documentation at Save your Activity state and Restore your Activity State.
As stated by @prom85 in the comments below it's not guaranteed that the onSaveInstanceState
method will be called because it's not part of the lifecycle. Workaround for this is using the onPause
lifecycle hook to ensure your data is stored.
More information at Android: onSaveInstanceState not being called from activity