I'm building an interface where I need to process touch events. In particular I would to be able to enable them only to a confined area in a fragment. To better understand the problem, to respect the standards and for the goal of my application, I planned the navigation drawer, which assumes the presence of many fragment (instead of activities). An activity with touch events is implemented quite easily, on the other hand I have read on the internet that with the fragments can become a problem.
My application, at the architectural level, is as follows: - MainActivity.java - NavigationDrawer.java - TestFragment.java (for a single fragment now, waiting to solve the problem)
I've not found a solution or a tutorial that explains how to do well (or how to workaround the problem). Then I ask you, simplifying the problem to just "enable a touch event in a fragment (getPressure() in this case)". Below are some pieces of code that may help to solve the problem:
TestFragment
public class TestFragment extends Fragment {
private static final String ARG_SECTION_NUMBER = "section_number";
public static TestFragment newInstance(int sectionNumber) {
TestFragment fragment = new TestFragment();
Bundle args = new Bundle();
args.putInt(ARG_SECTION_NUMBER, sectionNumber);
fragment.setArguments(args);
return fragment;
}
public TestFragment() {}
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
return inflater.inflate(R.layout.fragment_test, container, false);
}
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
// Here I want to return the press value (0 to 1)
}
}
How to associate the listener to the whole fragment? And in the case of a particular area? Finally, how can I return the value of the pressure on the screen?
Thank you so much in advice! :)
I'm not sure if I understood your problem, but I will try to answer this. So to get touch events on fragment I would do this:
-in your fragment onCreateView:
View view = inflater.inflate(R.layout.fragment_test, container, false);
view.setOnTouchListener(new View.OnTouchListener() {
public boolean onTouch(View v, MotionEvent event) {
if(event.getAction() == MotionEvent.ACTION_MOVE){
//do something
}
return true;
}
});
//here the rest of your code
return view;
and you can check for different MotionEvents in onTouch, for example:
MotionEvent.ACTION_DOWN, MotionEvent.ACTION_UP,...