I understand that there is this documentation
http://developer.android.com/reference/android/app/DialogFragment.html#AlertDialog
but as a new Android/Java learner it is not easy to understand the amount of code involved from writing a simple alert dialog that pops up with 2 options (yes/no) message.
Here is the code I currently have in my MainActivity file:
final private int RESET_DIALOG = 0;
private OnClickListener resetButtonListener = new OnClickListener() {
@Override
public void onClick(View v) {
showDialog(RESET_DIALOG);
}
};
protected android.app.Dialog onCreateDialog(int id) {
switch(id) {
case RESET_DIALOG:
AlertDialog.Builder builder = new Builder(this);
return builder
.setMessage("Are you sure you want to reset the count?")
.setNegativeButton("No", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface arg0, int arg1) {
Toast.makeText(MainActivity.this, "Did not reset!", 5).show();
}
})
.setPositiveButton("Yes", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface arg0, int arg1) {
Toast.makeText(MainActivity.this, "Did Reset!", 5).show();
}
})
.create();
}
return null;
};
This is my attempt to following the instructions on the android site: Main Activity file:
final private int RESET_DIALOG = 0;
private OnClickListener resetButtonListener = new OnClickListener() {
@Override
public void onClick(View v) {
Intent intent = new Intent(MainActivity.this, MainDialog.class);
startActivity(intent);
}
};
protected android.app.Dialog onCreateDialog(int id) {
switch(id) {
case RESET_DIALOG:
AlertDialog.Builder builder = new Builder(this);
return builder
.setMessage("Are you sure you want to reset the count?")
.setNegativeButton("No", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface arg0, int arg1) {
Toast.makeText(MainActivity.this, "Did not reset!", 5).show();
}
})
.setPositiveButton("Yes", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface arg0, int arg1) {
Toast.makeText(MainActivity.this, "Did Reset!", 5).show();
}
})
.create();
}
return null;
};
Then created a MainDialog class: (I am actually lost in how to do this correctly or apply it)
package com.proteintracker;
import android.support.v4.app.DialogFragment;
public class MainDialog extends DialogFragment {
public static MyAlertDialogFragment newInstance(int title) {
MyAlertDialogFragment frag = new MyAlertDialogFragment();
Bundle args = new Bundle();
args.putInt("title", title);
frag.setArguments(args);
return frag;
}
}
I am not sure if I was suppose to create a new class for the fragment and how to apply it to my current dialog in the activity screen.
You can show your DialogFragment
like this:
void showDialog() {
DialogFragment newFragment = MyAlertDialogFragment.newInstance(
R.string.alert_dialog_two_buttons_title);
newFragment.show(getFragmentManager(), "dialog");
}
In you fragment dialog you should override onCreateDialog
and return you instance of simple Dialog
, for example AlertDialog
.
public static class MyAlertDialogFragment extends DialogFragment {
public static MyAlertDialogFragment newInstance(int title) {
MyAlertDialogFragment frag = new MyAlertDialogFragment();
Bundle args = new Bundle();
args.putInt("title", title);
frag.setArguments(args);
return frag;
}
@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
int title = getArguments().getInt("title");
AlertDialog.Builder builder = new Builder(this);
return builder
.setMessage("Are you sure you want to reset the count?")
.setNegativeButton("No", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface arg0, int arg1) {
Toast.makeText(MainActivity.this, "Did not reset!", 5).show();
}
})
.setPositiveButton("Yes", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface arg0, int arg1) {
Toast.makeText(MainActivity.this, "Did Reset!", 5).show();
}
})
.create();
}
}