Notice how the view of the camera (NOT THE CAPTURED IMAGE) was flipped to left (image above), the orientation of the Activity
is correct, but the camera view is messed up, please help me guys :) thank you.
Here is the XML layout file:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<LinearLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<LinearLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:gravity="center|top"
android:orientation="vertical" >
<SurfaceView
android:id="@+id/camerapreview"
android:layout_margin="10dp"
android:layout_width="300dp"
android:layout_height="300dp" />
</LinearLayout>
</LinearLayout>
</LinearLayout>
And here is the code for the activity:
public class CustomCameraActivity extends Activity implements SurfaceHolder.Callback {
Camera camera;
SurfaceView surfaceView;
SurfaceHolder surfaceHolder;
boolean previewing = false;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
setContentView(R.layout.camera);
surfaceView = (SurfaceView)findViewById(R.id.camerapreview);
surfaceHolder = surfaceView.getHolder();
surfaceHolder.addCallback(this);
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
if(previewing){
camera.stopPreview();
previewing = false;
}
if (camera != null){
try {
camera.setPreviewDisplay(surfaceHolder);
camera.startPreview();
previewing = true;
} catch (IOException e) {
e.printStackTrace();
}
}
}
@Override
public void surfaceCreated(SurfaceHolder holder) {
camera = Camera.open();
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
camera.stopPreview();
camera.release();
camera = null;
previewing = false;
}
}