I am using UIL to load remote images and fill up Fragments in FragmentStatePagerAdapter. I have read readme and usual errors but I can't solve out this bug.
Here is the config:
ImageLoaderConfiguration config = new ImageLoaderConfiguration.Builder(getApplicationContext())
.threadPoolSize(1)
.build();
ImageLoader.getInstance().init(config);
Here is where i display my images:
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
ImageLoader imgLoader = ImageLoader.getInstance();
DisplayImageOptions options = new DisplayImageOptions.Builder()
.showStubImage(R.drawable.loading)
.cacheOnDisc()
.resetViewBeforeLoading()
.bitmapConfig(Bitmap.Config.RGB_565)
.imageScaleType(ImageScaleType.IN_SAMPLE_INT)
.build();
imgLoader.displayImage(this.contentImage, this.imgView, options);
return layout;
}
And here is where I destroy my fragments in the adapter:
public void destroyItem(ViewGroup container, int position, Object object) {
if (position >= getCount()) {
container.removeAllViews();
FragmentManager manager = ((Fragment) object).getFragmentManager();
FragmentTransaction trans = manager.beginTransaction();
trans.remove((Fragment) object);
trans.commit();
}
}
and finally here is the exception I get:
{
06-20 12:09:24.877: E/dalvikvm-heap(17043): Out of memory on a 6345504-byte allocation.
06-20 12:09:24.877: I/dalvikvm(17043): "pool-1-thread-1" prio=4 tid=16 RUNNABLE
06-20 12:09:24.877: I/dalvikvm(17043): | group="main" sCount=0 dsCount=0 obj=0x42593a48 self=0x6367e778
06-20 12:09:24.887: I/dalvikvm(17043): | sysTid=17091 nice=10 sched=0/0 cgrp=apps/bg_non_interactive handle=1667639656
06-20 12:09:24.887: I/dalvikvm(17043): | state=R schedstat=( 4021618000 2254117000 18267 ) utm=341 stm=61 core=0
06-20 12:09:24.887: I/dalvikvm(17043): #00 pc 00074350 /system/lib/libdvm.so (dvmDumpNativeStack(DebugOutputTarget const*, int)+35)
06-20 12:09:24.887: I/dalvikvm(17043): #01 pc 00062afe /system/lib/libdvm.so (dvmDumpThreadEx(DebugOutputTarget const*, Thread*, bool)+557)
06-20 12:09:24.887: I/dalvikvm(17043): #02 pc 00062bae /system/lib/libdvm.so (dvmDumpThread(Thread*, bool)+25)
06-20 12:09:24.887: I/dalvikvm(17043): #03 pc 000298ec /system/lib/libdvm.so (dvmMalloc(unsigned int, int)+584)
06-20 12:09:24.887: I/dalvikvm(17043): #04 pc 0007fdfe /system/lib/libdvm.so (dvmAllocPrimitiveArray(char, unsigned int, int)+93)
06-20 12:09:24.887: I/dalvikvm(17043): #05 pc 0005357e /system/lib/libdvm.so
06-20 12:09:24.887: I/dalvikvm(17043): #06 pc 000798e0 /system/lib/libandroid_runtime.so (GraphicsJNI::allocateJavaPixelRef(_JNIEnv*, SkBitmap*, SkColorTable*)+67)
06-20 12:09:24.887: I/dalvikvm(17043): #07 pc 000799ae /system/lib/libandroid_runtime.so (JavaPixelAllocator::allocPixelRef(SkBitmap*, SkColorTable*)+45)
06-20 12:09:24.887: I/dalvikvm(17043): #08 pc 0004aa18 /system/lib/libskia.so (SkBitmap::allocPixels(SkBitmap::Allocator*, SkColorTable*)+56)
06-20 12:09:24.887: I/dalvikvm(17043): #09 pc 000cd848 /system/lib/libskia.so (SkPNGImageDecoder::onDecode(SkStream*, SkBitmap*, SkImageDecoder::Mode)+404)
06-20 12:09:24.887: I/dalvikvm(17043): #10 pc 000c9504 /system/lib/libskia.so (SkImageDecoder::decode(SkStream*, SkBitmap*, SkBitmap::Config, SkImageDecoder::Mode, bool)+168)
06-20 12:09:24.887: I/dalvikvm(17043): #11 pc 00075a08 /system/lib/libandroid_runtime.so
06-20 12:09:24.887: I/dalvikvm(17043): #12 pc 000762ac /system/lib/libandroid_runtime.so
06-20 12:09:24.887: I/dalvikvm(17043): #13 pc 0001dd8c /system/lib/libdvm.so (dvmPlatformInvoke+112)
06-20 12:09:24.887: I/dalvikvm(17043): #14 pc 0005a6e2 /system/lib/libdvm.so (dvmCallJNIMethod(unsigned int const*, JValue*, Method const*, Thread*)+165)
06-20 12:09:24.887: I/dalvikvm(17043): #15 pc 000271a0 /system/lib/libdvm.so
06-20 12:09:24.887: I/dalvikvm(17043): #16 pc 0002b898 /system/lib/libdvm.so (dvmInterpret(Thread*, Method const*, JValue*)+184)
06-20 12:09:24.887: I/dalvikvm(17043): #17 pc 00073d2c /system/lib/libdvm.so (dvmCallMethodV(Thread*, Method const*, Object*, bool, JValue*, std::__va_list)+563)
06-20 12:09:24.887: I/dalvikvm(17043): #18 pc 00073e04 /system/lib/libdvm.so (dvmCallMethod(Thread*, Method const*, Object*, JValue*, ...)+19)
06-20 12:09:24.887: I/dalvikvm(17043): #19 pc 000640f4 /system/lib/libdvm.so
06-20 12:09:24.887: I/dalvikvm(17043): #20 pc 0000dcfc /system/lib/libc.so (__thread_entry+124)
06-20 12:09:24.887: I/dalvikvm(17043): #21 pc 0000d8d0 /system/lib/libc.so (pthread_create+172)
06-20 12:09:24.887: I/dalvikvm(17043): at android.graphics.BitmapFactory.nativeDecodeStream(Native Method)
06-20 12:09:24.887: I/dalvikvm(17043): at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:529)
06-20 12:09:24.887: I/dalvikvm(17043): at com.nostra13.universalimageloader.core.ImageDecoder.decode(ImageDecoder.java:82)
06-20 12:09:24.887: I/dalvikvm(17043): at com.nostra13.universalimageloader.core.LoadAndDisplayImageTask.decodeImage(LoadAndDisplayImageTask.java:270)
06-20 12:09:24.887: I/dalvikvm(17043): at com.nostra13.universalimageloader.core.LoadAndDisplayImageTask.tryLoadBitmap(LoadAndDisplayImageTask.java:244)
06-20 12:09:24.887: I/dalvikvm(17043): at com.nostra13.universalimageloader.core.LoadAndDisplayImageTask.run(LoadAndDisplayImageTask.java:149)
06-20 12:09:24.887: I/dalvikvm(17043): at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1080)
06-20 12:09:24.887: I/dalvikvm(17043): at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:573)
06-20 12:09:24.887: I/dalvikvm(17043): at java.lang.Thread.run(Thread.java:856)
06-20 12:09:24.897: D/skia(17043): --- decoder->decode returned false
06-20 12:09:24.897: E/ImageLoader(17043): null
06-20 12:09:24.897: E/ImageLoader(17043): java.lang.OutOfMemoryError
06-20 12:09:24.897: E/ImageLoader(17043): at android.graphics.BitmapFactory.nativeDecodeStream(Native Method)
06-20 12:09:24.897: E/ImageLoader(17043): at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:529)
06-20 12:09:24.897: E/ImageLoader(17043): at com.nostra13.universalimageloader.core.ImageDecoder.decode(ImageDecoder.java:82)
06-20 12:09:24.897: E/ImageLoader(17043): at com.nostra13.universalimageloader.core.LoadAndDisplayImageTask.decodeImage(LoadAndDisplayImageTask.java:270)
06-20 12:09:24.897: E/ImageLoader(17043): at com.nostra13.universalimageloader.core.LoadAndDisplayImageTask.tryLoadBitmap(LoadAndDisplayImageTask.java:244)
06-20 12:09:24.897: E/ImageLoader(17043): at com.nostra13.universalimageloader.core.LoadAndDisplayImageTask.run(LoadAndDisplayImageTask.java:149)
06-20 12:09:24.897: E/ImageLoader(17043): at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1080)
06-20 12:09:24.897: E/ImageLoader(17043): at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:573)
06-20 12:09:24.897: E/ImageLoader(17043): at java.lang.Thread.run(Thread.java:856)
}
I don't have any idea in how to solve it. Loaded images are variable in size. They may vary from 500KB to 1.5MB.
https://github.com/nostra13/Android-Universal-Image-Loader.
From the above link
If you often get OutOfMemoryError
in your app using Universal Image Loader then try next (all of them or several):
Reduce thread pool size in configuration (.threadPoolSize(...)). 1 - 5 is recommended.
Use .bitmapConfig(Bitmap.Config.RGB_565)
in display options. Bitmaps in RGB_565
consume 2 times less memory than in ARGB_8888
.
Use .memoryCache(new WeakMemoryCache())
in configuration or disable caching in memory at all in display options (don't call .cacheInMemory()).
Use .imageScaleType(ImageScaleType.IN_SAMPLE_INT)
in display options. Or try .imageScaleType(ImageScaleType.EXACTLY)
.
Avoid using RoundedBitmapDisplayer. It creates new Bitmap object with ARGB_8888 config for displaying during work.
Example: Modify the c.ode in the below link sticking to the above points to avoid OOM