I've converted an bitmap image into string to save it:
............
Bitmap photo = extras.getParcelable("data");
ByteArrayOutputStream baos = new ByteArrayOutputStream();
photo.compress(Bitmap.CompressFormat.JPEG, 100, baos);
byte[] b = baos.toByteArray();
String encodedImage = Base64.encodeToString(b, Base64.DEFAULT);
Then I retrieve the bitmap from string to set an activity's background just like that:
byte[] temp = Base64.decode(encodedImage, Base64.DEFAULT);
Options options = new BitmapFactory.Options();
options.inScaled = false;
Bitmap bitmap = BitmapFactory.decodeByteArray(temp, 0,
temp.length, options);
Drawable d = new BitmapDrawable(getResources(), bitmap);
getWindow().setBackgroundDrawable(d);
Everything works fine but the image quality reduces tremendously. How can I keep the image quality same as the original image? Did I do something wrong here that have reduced the quality?
JPEG is lossy, no matter what quality settings you use. If you want to keep the image unchanged, you have to use lossless compression. for example Bitmap.CompressFormat.PNG