I'm using the Android gravity and magnetic field sensors to calculate orientation via SensorManager.getRotationMatrix and SensorManager.getOrientation. This gives me the azimuth, pitch and orientation numbers. The results look sensible when the device is lying flat on a table.
However, I've disabled switches between portrait and landscape in the manifest, so that getWindowManager().getDefaultDisplay().getRotation() is always zero. When I rotate the device by 90 degrees so that it's standing vertical I run into trouble. Sometimes the numbers seem quite wrong, and I've realised that this relates to Gimbal lock. However, other apps don't seem to have this problem. For example, I've compared my app against two free sensor test apps (Sensor Tester (Dicotomica) and Sensor Monitoring (R's Software)). My app agrees with these apps when the device is flat, but as I rotate the device into the vertical position there can be significant differences. The two apps seem to agree with each other, so how do they get around this problem?
When the device is not flat, you have to call remapCoordinateSystem(inR, AXIS_X, AXIS_Z, outR);
before calling getOrientation
.
The azimuth
returns by getOrientation
is obtained by orthogonally project the device unit Y axis
into the world East-North plane
and then calculate the angle between the resulting projection vector and the North axis.
Now we normally think of direction as the direction where the back camera is pointing. That is the direction of -Z
where Z
is the device axis pointing out of the screen. When the device is flat we do not think of direction and accept what ever given. But when it is not flat we expect it is the direction of -Z
. But getOrientation
calculate the direction of the Y axis
, thus we need to swap the Y and Z axes
before calling getOrientation
. That is exactly what remapCoordinateSystem(inR, AXIS_X, AXIS_Z, outR)
does, it keep the X axis
intact and map Z to Y
.
Now so how do you know when to remap
or not. You can do that by checking
float inclination = (float) Math.acos(rotationMatrix[8]);
if (result.inclination < TWENTY_FIVE_DEGREE_IN_RADIAN
|| result.inclination > ONE_FIFTY_FIVE_DEGREE_IN_RADIAN)
{
// device is flat just call getOrientation
}
else
{
// call remap
}
The inclination above is the angle between the device screen and the world East-North plane. It shows how much the device is tilting.