I am new to java and opengl and still learning so forgive me for my ignorance. I have made an looming object apk file. Now i want to view the fps as the application is playing on my device. I have been following this tutorial http://www.youtube.com/watch?v=1MYgP8Oj5RY&list=UUKwypsRGgHj1mrlQXhLXsvg&index=67 and attempted to modify it for android but i can't get it to work.
Could anyone show me an example of how to add a simple fps indicator on the corner or on the title page and how to control the fps.
Thanks
if you use this class and call logFrame() it will tell you the fps in a log on your logcat:
import android.util.Log;
public class FPSCounter {
long startTime = System.nanoTime();
int frames = 0;
public void logFrame() {
frames++;
if(System.nanoTime() - startTime >= 1000000000) {
Log.d("FPSCounter", "fps: " + frames);
frames = 0;
startTime = System.nanoTime();
}
}
}
from what ive read you optimise your code to get a better framerate by minimising the calls to the gl states