According to what I've read, you can use a gradientDrawable and have three colors set for it, for example:
<gradient startColor="#00FF00" centerColor="#FFFF00" endColor="#FFFFFF"/>
But what if I want more than three colors, and not only that, I want to be able to set where to put each (in weight/percentage)?
Is it possible using the API or should I make my own customized drawable? If I need to make my own customized drawable, how should I do it?
put this code in your onCreate() method:
ShapeDrawable.ShaderFactory shaderFactory = new ShapeDrawable.ShaderFactory() {
@Override
public Shader resize(int width, int height) {
LinearGradient linearGradient = new LinearGradient(0, 0, width, height,
new int[] {
0xFF1e5799,
0xFF207cca,
0xFF2989d8,
0xFF207cca }, //substitute the correct colors for these
new float[] {
0, 0.40f, 0.60f, 1 },
Shader.TileMode.REPEAT);
return linearGradient;
}
};
PaintDrawable paint = new PaintDrawable();
paint.setShape(new RectShape());
paint.setShaderFactory(shaderFactory);
and use this drawable as a background.
You can add more than three colors in xml also by creating layers. But in XML it is quite complicated.