The following works, but I want to eliminate the xml so that I can change the image programmatically: Java:
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.p6_touch);
ImageView floatImage = (ImageView) findViewById(R.id.p6_imageView);
floatImage.setOnTouchListener(this);
}
XML:
<?xml version="1.0" encoding="utf-8"?>
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="@color/background_black" >
<ImageView
android:id="@+id/p6_imageView"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:scaleType="matrix"
android:src="@drawable/p6_trail_map" >
</ImageView>
<ImageView
android:id="@+id/imageView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="bottom"
android:onClick="showFlashlight"
android:src="@drawable/legend_block24" />
</FrameLayout>
In the documentation there is a table that maps XML to Java.
android:src
is equivalent to setImageResource()
.You will need to check the inherited table for attributes from any super class.
android:id
is equivalent to setId()
.width
, height
, and gravity
are all set in a LayoutParams object and passed to setLayoutParams()
.
Understand that not every XML attribute has a matching Java method (and vica versa), but all of the attributes you are using do.
An Example, let's call this file activity_main.xml
:
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/root"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="@color/background_black" >
<!-- We'll add this missing ImageView back in with Java -->
<ImageView
android:id="@+id/imageView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="bottom"
android:onClick="showFlashlight"
android:src="@drawable/legend_block24" />
</FrameLayout>
Now in our Activity:
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
// Let's create the missing ImageView
ImageView image = new ImageView(this);
// Now the layout parameters, these are a little tricky at first
FrameLayout.LayoutParams params = new FrameLayout.LayoutParams(
FrameLayout.LayoutParams.MATCH_PARENT,
FrameLayout.LayoutParams.MATCH_PARENT);
image.setScaleType(ImageView.ScaleType.MATRIX);
image.setImageResource(R.drawable.p6_trail_map);
image.setOnTouchListener(this);
// Let's get the root layout and add our ImageView
FrameLayout layout = (FrameLayout) findViewById(R.id.root);
layout.addView(image, 0, params);
}