I am trying to run a simple OpenGL program in Android. I am running this in an Android 4.1 emulator. I switched on its GPU emulation and it worked fine yesterday. When I ran that today, initially it was hanging saying, OpenGL taking time to render - Wait or Close dialog box
. After few runs again it was crashing saying
E/EGL_emulation(2637): Failed to establish connection with the host
followed by
11-30 11:48:10.787: E/AndroidRuntime(2637): FATAL EXCEPTION: main
11-30 11:48:10.787: E/AndroidRuntime(2637): java.lang.IllegalArgumentException: eglChooseConfig failed EGL_NOT_INITIALIZED
11-30 11:48:10.787: E/AndroidRuntime(2637): at android.view.HardwareRenderer$GlRenderer.chooseEglConfig(HardwareRenderer.java:852)
11-30 11:48:10.787: E/AndroidRuntime(2637): at android.view.HardwareRenderer$GlRenderer.initializeEgl(HardwareRenderer.java:804)
11-30 11:48:10.787: E/AndroidRuntime(2637): at android.view.HardwareRenderer$GlRenderer.initialize(HardwareRenderer.java:747)
11-30 11:48:10.787: E/AndroidRuntime(2637): at android.view.ViewRootImpl.performTraversals(ViewRootImpl.java:1505)
11-30 11:48:10.787: E/AndroidRuntime(2637): at android.view.ViewRootImpl.doTraversal(ViewRootImpl.java:998)
11-30 11:48:10.787: E/AndroidRuntime(2637): at android.view.ViewRootImpl$TraversalRunnable.run(ViewRootImpl.java:4212)
I guess the emulator is not able to take control of the GPU of the system, so how do I avoid this error? How do I rectify this problem?
Thanks in advance. :)
This happens to me when my computer came out standby. Restart your virtual device.