So I am a relatively new iOS developer but thanks to Stackoverflow, i managed to get peer to peer data communication for my app working without the need of a server using gamekit/GKSessions. Basically, one iOS device acts as a server and others just connect to it to receive app specific data.
Now, the app is currently being ported on Android and I was wondering if there is a way that I can make an Android device connect to the iOS app and behave the same way as ios app does. Android developers suggested alljoyn to be an optimum solution for android but that doesn't seem to be available yet for iOS.
Please suggest if you have any ideas on this front. If there is a solution that involves rework on iOS side as well then I am open to it!
In case, you or others tackling the same question in Jan 2013 needs an answer, AllJoyn is now ready for iOS too, amongst other platforms.