I have a class that extends view
, that defines a custom drawing (a resistor). I want to click a button and add that view
to the main layout
.
so that I see the resistor, and if I click again it will add another resistor and so on.
but I don't know the best way to approach this problem. I have looked at a lot of questions referring to layoutinflater
, but none of them inflate a custom view class (maybe I am looking for the wrong thing), is always a xml
file. So my question is: How can I add multiple ResistorViews
to my layout, so that the user can interface (move, delete,highlight, etc) with them?
This is what I have tried:
Activity Class:
public class CircuitSolverActivity extends Activity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
final Button bAddResistor = (Button) findViewById(R.id.bAdd);
final LinearLayout mLayout = (LinearLayout)findViewById(R.layout.main);
final ResistorView mResistor = new ResistorView(this, 100, 100);
bAddResistor.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
mLayout.addView(mResistor);
}
});
}
}
ResistorView class:
public class ResistorView extends View{
private Path mSymbol;
private Paint mPaint;
int mX, mY;
//...Override Constructors...
public ResistorView(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public ResistorView(Context context, int x, int y){
super(context);
mX = x;
mY = y;
init();
}
private void init() {
mSymbol = new Path();
mPaint = new Paint();
mPaint.setAntiAlias(true);
mPaint.setStrokeWidth(2);
mPaint.setColor(-7829368);
mPaint.setStyle(Paint.Style.STROKE);
mSymbol.moveTo(0.0F, 0.0F);
mSymbol.lineTo(0.0F, 50.0F);
mSymbol.lineTo(16.666666F, 58.333332F);
mSymbol.lineTo(-16.666666F, 75.0F);
mSymbol.lineTo(16.666666F, 91.666664F);
mSymbol.lineTo(-16.666666F, 108.33333F);
mSymbol.lineTo(16.666666F, 124.99999F);
mSymbol.lineTo(-16.666666F, 141.66666F);
mSymbol.lineTo(0.0F, 150.0F);
mSymbol.lineTo(0.0F, 200.0F);
mSymbol.offset(mX, mY);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawPath(mSymbol, mPaint);
}
}
main.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical"
android:id="@+id/main">
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="@string/hello" />
<Button
android:id="@+id/bAdd"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Add RES" />
</LinearLayout>
Thanks.
EDIT: SOLVED *Thanks again for the help.*
Inflating (in terms of Android views) is strictly for XML. If you're dynamically creating and adding a view object in code, then that's not inflating. What you're doing in your code right now is pretty close. The only problem being that you instantiate the view once, whereas it sounds like you want to add a new one every time you click. Try moving the instantiation into the click handler:
public class CircuitSolverActivity extends Activity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
final Button bAddResistor = (Button) findViewById(R.id.bAdd);
final LinearLayout mLayout = (LinearLayout)findViewById(R.id.main);
bAddResistor.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
final ResistorView mResistor = new ResistorView(CircuitSolverActivity.this, 100, 100);
mLayout.addView(mResistor);
}
});
}
}