3d model construction using multiple images from multiple points (kinect)

MilindaD picture MilindaD · Jul 4, 2011 · Viewed 16.4k times · Source

is it possible to construct a 3d model of a still object if various images along with depth data was gathered from various angles, what I was thinking was have a sort of a circular conveyor belt where a kinect would be placed and the conveyor belt while the real object that is to be reconstructed in 3d space sits in the middle. The conveyor belt thereafter rotates around the image in a circle and lots of images are captured (perhaps 10 image per second) which would allow the kinect to catch an image from every angle including the depth data, theoretically this is possible. The model would also have to be recreated with the textures.

What I would like to know is whether there are any similar projects/software already available and any links would be appreciated Whether this is possible within perhaps 6 months How would I proceed to do this? Such as any similar algorithm you could point me to and such

Thanks, MilindaD

Answer

drolex picture drolex · Jul 4, 2011

It is definitely possible and there are a lot of 3D scanners which work out there, with more or less the same principle of stereoscopy.

You probably know this, but just to contextualize: The idea is to get two images from the same point and to use triangulation to compute the 3d coordinates of the point in your scene. Although this is quite easy, the big issue is to find the correspondence between the points in your 2 images, and this is where you need a good software to extract and recognize similar points.

There is an open-source project called Meshlab for 3d vision, which includes 3d reconstruction* algorithms. I don't know the details of the algorithms, but the software is definitely a good entrance point if you want to play with 3d.

I used to know some other ones, I will try to find them and add them here:

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