I got a text-InputField:
var textfield:TextField = new TextField();
textfield.text = "";
textfield.type = TextFieldType.INPUT;
addChild(textfield);
because this textfield don't reside in the main-class, I don't have a stage-reference for doing:
textfield.stage.focus = textfield;
or
stage.focus = textfield
How can I force the textfield to display the blinking line at position zero?
You can add a static reference to the stage in your main class and set focus through it (or create a dedicaced class to get stage reference wherever you are).
Main class code :
public class MainClass extends Sprite{
public static var STAGE : Stage;
public function MainClass(){
STAGE = stage;
}
}
Textfield class code :
MainClass.STAGE.focus = myTextfield;