Im currently using the following function to load an image, however i could not figure out a way to find the width of the loaded image, which i intend to use before placing the next image using the same function.
Note that q is a a variable (a number) which is used to load differant images.
=X i need help obtainning the loaded image width...
function LoadImage(q)
{
var imageLoader:Loader = new Loader();
var image:URLRequest = new URLRequest("GalleryImages/Album1/"+q+".jpg");
imageLoader.load(image);
addChild (imageLoader);
imageLoader.x = 0 + CurrentXLength;
imageLoader.y = 0;
imageLoader.name = "image"+q;
trace(imageLoader.x)
}
You can't know the width of the bitmap until it's actually loaded:
function LoadImage(q)
{
var imageLoader:Loader = new Loader();
var image:URLRequest = new URLRequest("GalleryImages/Album1/"+q+".jpg");
imageLoader.contentLoader.addEventListener(Event.COMPLETE, ImageLoaded);
imageLoader.load(image);
addChild (imageLoader);
...
private function ImageLoaded(e:Event):void
{
var imageLoader:Loader = Loader(e.target.loader);
var bm:Bitmap = Bitmap(imageLoader.content);
var CurrentXLength = bm.width;
....
Alternativly this link might be helpful? Haven't tried it myself ...