AttachConsole(-1), but Console.WriteLine won't output to parent command prompt?

Merlyn Morgan-Graham picture Merlyn Morgan-Graham · Nov 8, 2011 · Viewed 11.9k times · Source

If I have set my program to be a Windows Application, and used the AttachConsole(-1) API, how do I get Console.WriteLine to write to the console I launched the application from? It isn't working for me.

In case it is relevant, I'm using Windows 7 x64, and I have UAC enabled. Elevating doesn't seem to solve the problem though, nor does using start /wait.

Update

Some additional background that might help:

I've just discovered that if I go to the command prompt and type cmd /c MyProgram.exe, Then console output works. The same is true if I launch a command prompt, open a cmd.exe sub-process, and run the program from that sub-shell.

I've also tried logging out and back in, running from a cmd.exe launched from the start menu (as opposed to right-click -> command prompt), and running from a console2 instance. None of those work.

Background

I've read on other sites and in several SO answers that I can call the win32 API AttachConsole to bind my Windows Application to the console that ran my program, so I can have something that is "both a console application, and a Windows application".

For example, this question: Is it possible to log message to cmd.exe in C#/.Net?.

I've written a bunch of logic to make this work (using several other APIs), and I have gotten every other scenario to work (including redirection, which others have claimed won't work). The only scenario left is to get Console.WriteLine to write to the console I launched my program with. From everything I've read this is supposed to work if I use AttachConsole.

Repro

Here's a minimal sample - Note that the project is set to be a Windows Application:

using System;
using System.ComponentModel;
using System.Runtime.InteropServices;
using System.Windows.Forms;

class Program
{
    [STAThread]
    static void Main(string[] args)
    {
        if (!AttachConsole(-1))
        {
            MessageBox.Show(
                new Win32Exception(Marshal.GetLastWin32Error())
                    .ToString()
                );
        }

        Console.WriteLine("Test");
    }

    [DllImport("kernel32.dll", SetLastError = true, ExactSpelling = true)]
    private static extern bool AttachConsole(int processId);
}
  • When I run this from a command prompt, I don't get an error, but I don't get any console output either. This is the problem
  • If I add extra message boxes anywhere in the execution flow of the app, the message box gets displayed. I expect this, so all good here.
  • When I run this from Visual Studio or by double clicking on it, a message box with an error is displayed. I expect this, so no worries here (will use AllocConsole in my real app).

If I call Marshal.GetLastWin32Error after the call to Console.WriteLine, I get the error "System.ComponentModel.Win32Exception (0x80004005): The handle is invalid". I suspect that attaching to the console is causing Console.Out to get messed up, but I'm not sure how to fix it.

Answer

Cheeso picture Cheeso · Nov 8, 2011

This is how I do it in Winforms. Using WPF would be similar.

static class SybilProgram
{
    [STAThread]
    static void Main(string[] args)
    {
        if (args.Length > 0)
        {
            // Command line given, display console
            if ( !AttachConsole(-1) )  // Attach to a parent process console
                AllocConsole(); // Alloc a new console if none available


            ConsoleMain(args);
        }
        else
        {
            Application.EnableVisualStyles();
            Application.SetCompatibleTextRenderingDefault(false);
            Application.Run(new Form1());  // instantiate the Form
        }
    }

    private static void ConsoleMain(string[] args)
    {
        Console.WriteLine("Command line = {0}", Environment.CommandLine);
        for (int ix = 0; ix < args.Length; ++ix)
            Console.WriteLine("Argument{0} = {1}", ix + 1, args[ix]);
        Console.ReadLine();
    }

    [System.Runtime.InteropServices.DllImport("kernel32.dll")]
    private static extern bool AllocConsole();

    [System.Runtime.InteropServices.DllImport("kernel32.dll")]
    private static extern bool AttachConsole(int pid);
}