I understood that anonymous types are marked private by the compiler and the properties are read-only. Is there a way to serialize them to xml (without deserialize) ? It works with JSON, how can I do it with XML?
Something like this should get you started...
class Program
{
static void Main(string[] args)
{
var me = new
{
Hello = "World",
Other = new
{
My = "Object",
V = 1,
B = (byte)2
}
};
var x = me.ToXml();
}
}
public static class Tools
{
private static readonly Type[] WriteTypes = new[] {
typeof(string), typeof(DateTime), typeof(Enum),
typeof(decimal), typeof(Guid),
};
public static bool IsSimpleType(this Type type)
{
return type.IsPrimitive || WriteTypes.Contains(type);
}
public static XElement ToXml(this object input)
{
return input.ToXml(null);
}
public static XElement ToXml(this object input, string element)
{
if (input == null)
return null;
if (string.IsNullOrEmpty(element))
element = "object";
element = XmlConvert.EncodeName(element);
var ret = new XElement(element);
if (input != null)
{
var type = input.GetType();
var props = type.GetProperties();
var elements = from prop in props
let name = XmlConvert.EncodeName(prop.Name)
let val = prop.GetValue(input, null)
let value = prop.PropertyType.IsSimpleType()
? new XElement(name, val)
: val.ToXml(name)
where value != null
select value;
ret.Add(elements);
}
return ret;
}
}
... resulting xml ...
<object>
<Hello>World</Hello>
<Other>
<My>Object</My>
<V>1</V>
<B>2</B>
</Other>
</object>