In my WPF application I have a Canvas in which I do some drawing. Earlier I handled the drawing in the code behind, but now I've factored everything out to a ViewModel. This gives me some challenges..
I have a few InkPresenter objects holding Strokes. Earier I added them as children to the Canvas in the code behind - like this:
// Build an InkPresenter:
var someInkPresenter = BuildInkPresenter(..);
//_myCanvas is the <Canvas> I want to display it in:
_myCanvas.Children.Add(someInkPresenter);
Now - not building the InkPresenter in the code-behind of the XAML that holds _myCanvas I need to do this differently. What I'd like to do is to create an InkPresenter and add it to a collection:
public ObservableCollection<InkPresenter> Drawings;
My problem now is how to bind the Canvas to this ObservableCollection - and have the InkPresenters displayed when added to the collection. Can I achieve this using Data Bindings somehow?
I think you can do this with ItemsControl + ItemsPanelTemplate. Like this:
<ItemsControl ItemsSource="{Binding YourCollection}">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<Canvas />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
</ItemsControl>
To read more about this approach refer to Dr.WPF: ItemsControl: A to Z (P is for Panel)