I'm getting an:
System.Runtime.Serialization.SerializationException: Unable to find assembly 'myNameSpace, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
When trying to deserialize some data in another program than the program I serialized it with.
After some googling I've found out that apparently this can only be done using a shared assembly.
However, my database is full with this serialized objects, and I need a utility program to get them out. Is there a way to override this behavior and just feed it the exact same class and force it do deserialize?
I already found this snippet, but I don't understand how and where I should put/use this.
static constructor() {
AppDomain.CurrentDomain.AssemblyResolve += new ResolveEventHandler(CurrentDomain_AssemblyResolve);
}
static Assembly CurrentDomain_AssemblyResolve(object sender, ResolveEventArgs args) {
Assembly ayResult = null;
string sShortAssemblyName = args.Name.Split(',')[0];
Assembly[] ayAssemblies = AppDomain.CurrentDomain.GetAssemblies();
foreach (Assembly ayAssembly in ayAssemblies) {
if (sShortAssemblyName == ayAssembly.FullName.Split(',')[0]) {
ayResult = ayAssembly;
break;
}
}
return ayResult;
}
You can get around this issue without needing the DLL if you know the object...
http://spazzarama.com/2009/06/25/binary-deserialize-unable-to-find-assembly/
http://msdn.microsoft.com/en-us/library/system.runtime.serialization.serializationbinder(VS.71).aspx
Use the “System.Runtime.Serialization.SerializationBinder” class. By inheriting from this class it is possible to redirect all the requests for types from the binary formatter to the types of your choice.
Here is a sample that will allow the types to be found in the current assembly regardless of which version of the assembly originally created the serialized stream:
sealed class AllowAllAssemblyVersionsDeserializationBinder : System.Runtime.Serialization.SerializationBinder
{
public override Type BindToType(string assemblyName, string typeName)
{
String currentAssembly = Assembly.GetExecutingAssembly().FullName;
// In this case we are always using the current assembly
assemblyName = currentAssembly;
// Get the type using the typeName and assemblyName
Type typeToDeserialize = Type.GetType(String.Format("{0}, {1}",
typeName, assemblyName));
return typeToDeserialize;
}
}
public static MyRequestObject Deserialize(byte[] b)
{
MyRequestObject mro = null;
var formatter = new System.Runtime.Serialization.Formatters.Binary.BinaryFormatter();
using (var ms = new System.IO.MemoryStream(b))
{
// To prevent errors serializing between version number differences (e.g. Version 1 serializes, and Version 2 deserializes)
formatter.Binder = new AllowAllAssemblyVersionsDeserializationBinder();
// Allow the exceptions to bubble up
// System.ArgumentNullException
// System.Runtime.Serialization.SerializationException
// System.Security.SecurityException
mro = (MyRequestObject)formatter.Deserialize(ms);
ms.Close();
return mro;
}
}