I have a windows service written in C# that creates a truck load of threads and makes many network connections (WMI, SNMP, simple TCP, http). When attempting to stop the windows service using the Services MSC snap-in, the call to stop the service returns relatively quickly but the process continues to run for about 30 seconds or so.
The primary question is what could be the reason that it is taking 30+ seconds to stop. What can I look for and how do I go about looking for it?
The secondary question is why is the service msc snap-in (service controller) returning even though the process is still running. Is there a way to get it to only return when the process is actually killed?
Here is the code in the OnStop method of the service
protected override void OnStop()
{
//doing some tracing
//......
//doing some minor single threaded cleanup here
//......
base.OnStop();
//doing some tracing here
}
Edit in response to Thread cleanup answers
Many of you have answered that I should keep track of all my threads and then clean them up. I don't think that is a practical approach. Firstly, i don't have access to all managed threads in one location. The software is pretty big with different components, projects and even 3rd party dlls that could all be creating threads. There is no way I can keep track of all of them in one location or have a flag that all threads check (even if i could have all threads check a flag, many threads are blocking on things like semaphores. When they are blocking they can't check. I will have to make them wait with a timeout, then check this global flag and the wait again).
The IsBackround flag is an interesting thing to check. Again though, how can I find out if I have any forground threads running arround? I will have to check every section of the code that creates a thread. Is there any other way, maybe a tool that can help me find this out.
Ultimately though, the process does stop. It would only seem that i need to wait for something. However, if i wait in the OnStop method for X ammount of time, then it takes the process approximately 30 seconds + X to stop. No matter what i try to do, it seems that the process needs approximately 30 seconds (its not always 30 seconds, it can vary) after the OnStop returns for the process to actually stop.
The call to stop the service returns as soon as your OnStop()
callback returns. Based on what you've shown, your OnStop()
method doesn't do much, which explains why it returns so fast.
There are a couple of ways to cause your service to exit.
First, you can rework the OnStop()
method to signal all the threads to close and wait for them to close before exiting. As @DSO suggested, you could use a global bool flag to do this (make sure to mark it as volatile
). I generally use a ManualResetEvent, but either would work. Signal the threads to exit. Then join the threads with some kind of timeout period (I usually use 3000 milliseconds). If the threads still haven't exited by then, you can call the Abort()
method to exit them. Generally, Abort()
method is frowned upon, but given that your process is exiting anyway, it's not a big deal. If you consistently have a thread that has to be aborted, you can rework that thread to be more responsive to your shutdown signal.
Second, mark your threads as background threads (see here for more details). It sounds like you are using the System.Threading.Thread class for threads, which are foreground threads by default. Doing this will make sure that the threads do not hold up the process from exiting. This will work fine if you are executing managed code only. If you have a thread that is waiting on unmanaged code, I'm not sure if setting the IsBackground property will still cause the thread to exit automatically on shutdown, i.e., you may still have rework your threading model to make this thread respond to your shutdown request.